

Although, I would add a few songs to it, because sometimes the intense action requires a more energizing music, like Rednex – Old Pop In An Oak, for instance. Most importantly, it’s atmospheric and complemented with some nice, even relaxing, country soundtrack. The design in Swamp Attack is cartoon-ish and quite appealing. You will tap the gift boxes, coins, rubber ducklings for power-ups applying a power-up requires you drag it on the critters. UZI does quick rounds, but it’s less powerful, and the ammo runs out quickly. The shotgun has its peculiarities, though, and you can’t just keep on tapping like crazy – give him time to reload. The controls are simple – you just tap on the monsters, and your guy shoots them down. Once all batteries are empty, you will have to wait for about 30 minutes for them all to be replenished, or about 3 minutes for just one to get recharged. Our guy has a limited life span, obviously, and it’s reflected in batteries – each time he dies, one battery is emptied. Defense tools are also unlockable and comprise a pile of garbage you can put in the swamp to slow the zombies down and even hurt them. Besides the mighty shotgun, there is a lightweight UZI, dynamite, Molotov cocktails, refrigerators that freeze the swamp and slow the critters down, batteries that electrocute them, and even an atomic bomb.
#SWAMP ATTACK BEST DEFENSE UPGRADE#
You don’t necessarily need to buy weapons because you unlock them as you play, and all you have left to do is upgrade them and buy more ammo for them. Luckily, you can go back to any level, or play a quick mission to earn some coins. It is possible to play without paying (IAPs come a bit on the expensive side), provided you are ok with a bit of grinding. The Shop offers several departments for weapons, defense, explosives and perk packs, such as double coins or reviving potions. He has to take down the saucers to recover some of his power-ups, fighting off the raccoons and rats at the same time. There are a few instances of UFO attacks across each episode, and those are different because the flying saucers take away all his additional ammo, leaving him with nothing but his shotgun. At the end of each episode, the guy has to confront a boss. There are four episodes with 78 levels in total. Only the first few levels are piece of cake, so after the introduction you’ll have to load the guy with ammo and defensive structures. The game play is overly enjoyable and quite addictive, yet challenging. Rewards come in great variety – dynamite, Molotov cocktail, potions and other boosters that can make a nice swamp barbecue of alligator steak. The more he kills the creatures, the more rewards he gets, and the more golden coins he collects. Why would his energy bar sink at the same time, otherwise? Luckily, the developers made it look like the monsters chew at the porch steps, while in fact they are chewing the guy’s feet.

Even though they approach at a steady slow pace, the guy needs time to shoot and reload his shotgun, so at some point, the ghastly reptiles get to him. The zombie wildlife comes in great variety – alligators, huge turtles, raccoons, armed rats, giant venom-spitting mosquitoes, UFOs and big ugly slobbery bosses with lipstick-painted lips. Without putting down his cigarette, he loads his shotgun and starts taking the critters down, one by one – bang-bang! He is as cool as ice, and doesn’t break a sweat when the critters start attacking. Our un-likely hero has his virtues, though.

At some point, our guy has to confront the UFO, which must be responsible for zombifying the animals in the first place. Their gazes are fixed and reflect nothing but the obvious hunger for blood. They come in hoards, slowly advancing, but nonetheless lethal. This time, however, they are zombie reptiles and insects – all sorts of swamp wildlife seems to have gone crazy.
